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Echo Maze
Choose a quest. Outsmart the Wardens.
Classroom
Daily
Atlas
Workshop
Journal
Records
Settings
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Seed
Copy Echo Postcard
Pause
↑ Move up
← Move left
↓ Move down
→ Move right
Ring Bell
Lure revealed Wardens
B
Pulse
Reveal nearby tiles
Q
2
Trail Compass
Describe the revealed trail
The maze picture is optional. Use these controls and your keyboard to follow the same Run rules.
Describe Trail
Listen
Run ready.
Why this works
Your quest
Recover every Echo. When a Warden finds you, solve its challenge
to clear the path. Then reach the open Gate.
Map marks
Explorer
Echo
Locked Gate
Open, sealed Gate
Open Gate
Warden
Echo Bridge: dashed sealed, solid open
Tide Doors: OPEN or SEALED together
Signal Bell: RING once while adjacent
Windway source → destination
Explore with arrows or WASD. Your knowledge defeats Wardens.
Quest Progress
Echo Atlas
Close
Select any landmark for its field note. Diamond marks are Gate Warden
milestones. Shift plus arrow keys pans the map.
Readable your way
Explorer Access Settings
Changes preview right away. They change presentation only, never maze rules or score.
Live preview
Question preview: What is 7 + 5?
A
12
A one-maze lesson
Your First Light
The first Echo is waiting at the edge of a waking Labyrinth.
Recover it, answer one Warden, and reach the Gate with the same
rules every Quest uses.
Move Find one Echo.
Think Use a Hint, then answer.
Escape Reach the open Gate.
Practice only. First Light never saves Quest progress, Journal
notes, Atlas marks, scores, Run Records, or access.
Start First Light
Skip to Quest
Start an adventure
Choose a Learning Deck
Choose a Learning Deck
Pick the reviewed Question mix for this Quest. It never changes maze
difficulty, access, score, or Warden rules.
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Next
Start an adventure
Choose your Quest Level
Every path has a different maze and learning challenge. Pick a level to start the Quest.
Quest Level 1
Bright Start
Friendly foundations across 20 growing Labyrinths.
Questions: sums to 20 · words · nature
11–15 tiles · 2–4 Echoes · 1–3 Wardens
Quest Level 2
Trail Scout
Balanced reasoning across 20 expanding Labyrinths.
Questions: times tables · reading clues · life science
13–19 tiles · 3–6 Echoes · 2–4 Wardens
Quest Level 3
Maze Master
Advanced mastery across 20 formidable Labyrinths.
Questions: fractions · logic · earth and space
15–23 tiles · 4–8 Echoes · 3–6 Wardens
No timer during questions. Take your time and think.
Back
Quest continuity
Choose which Quest to keep
Keep this device
Use Cloud Quest
Offline play
Continue Offline
One maze · every Explorer
Daily Shared Labyrinth
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Everyone gets the same maze and reviewed Questions. Signed-in escapes
can join the Verified Daily Board after a server replay. Your Quest,
Atlas, Run Access, and Casual Global Scoreboard never change.
Today in UTC
Trail Scout · Labyrinth 5 · Developing
A Daily begins and expires at 00:00 UTC. Old links offer today’s maze
instead of replaying an expired one.
Verified Daily Board
Loading verified escapes…
Retry verified board
Daily Trail Constellation
Retry Constellation
Start today’s Daily
Copy today’s link
Return to Quest
?
Warden challenge
A Warden blocks the path.
Answer correctly and the Warden is defeated.
Skip entrance
Think carefully. Your timer is paused.
Preparing your question…
Skip free
Use Vitality?
Skipping costs 1 Vitality.
Keep question
Use skip
Opening the question scroll…
Why this works
Next question
Lantern Journal
What you have practiced
Close
Review learning goals by difficulty band. The Journal saves Question
topics and coarse outcomes, never typed answers or a child profile.
Clear Journal
Clear every Journal entry?
This removes local entries now. Signed-in cloud entries are also removed.
Keep Journal
Clear now
Optional · unscored
Lantern Trail Workshop
No timer, score, Vitality, access, or Quest progress changes here.
Optional / unscored
Warden Tactics Lab
Read the pattern, make a legal move, and leave whenever you are ready. Nothing here changes your Run.
Choose a Trail Twist
Each card uses its accepted regional ruleset.
Move up
Move left
Move down
Move right
Use Pulse
Reviewed Question
Skip Question
Restart Drill
Back to Drills
Why this works
Skip Lantern
Next Lantern
Keep Practicing
Trail complete
Lantern Trail complete
Choose another Trail
Open Journal
Open Atlas
Return to Play
Saved locally
Run Records
Close
Your five strongest finished attempts. Escapes rank first; defeats show
Echo progress. Replay or share any seed.
Explorer profile
Make the maze yours.
Close
Sign in to save a username, colors, and escaped-run scores.
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All Explorers
Casual Global Scoreboard
Close
Best escaped runs from the compatibility score path. These scores are
casual, not server-replayed. Warden 100 · Echo 50 · Escape 500.
Scoreboard rules
Loading scores…
Run complete
Gate reached.
00:00 time
000 moves
SEED seed
PERSONAL #1 standing
Practice
Continue Quest
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